Simple Sorting 4. Stacks and Queues 5. Linked Lists 6. Recursion 7. Advanced Sorting 8. Binary Trees 9.
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He passes them by reading and by writing software in the cheery solitude of his condo, which he shares with his wife, two children, three cats, and an unknown number of software bugs. When he purchased his first machine, a Vic which he subsequently trained to play an unbeatable game , his life took a sudden turn after years spent as a carpenter, chicken picker, and offset press operator.
Acknowledgments Stephen Gilbert: This has been a year of change. In the midst of starting a new job and preparing an entirely new set of courses, I received an email from Bill McCarty, suggesting that we work together on a book about object-oriented design, using Java. Bill, as is his usual habit, was abuzz with a half-dozen wild and crazy ideas, and his enthusiasm was infectious.
Instead of discouraging me, however, my wife Kathleen and my children, Hosanna and Judah, picked up the slack and gave me the time I needed to finish the project.
My gratitude to them knows no bounds. After all, they did most of the real work. The remainder of the real work was done by my co-author, Stephen Gilbert, who regularly turned my terse and stultifying prose into something delightful.
Stephen Gilbert and Bill McCarty: We want to thank the wonderful folks at the Waite Group, whose expertise is matched only by their kindness. Thanks so much for all your help and encouragement, without which this book would be a mere dream. We also want to thank the many professors who reviewed chapter manuscripts, patiently bearing with our inchoate expressions and all-too-frequent errors, and graciously offering numerous improvements.
Leon Tabak of Cornell College was a particularly abundant source of suggestions that substantially improved the quality of the book.
Errors, omissions, bad style, and corny humor should not be laid at their doorstep, but at ours. Why does the world need another book on design? More to the point, why should you read this book on object-oriented design in Java? A trip to amazon. If you decided to read one of these books each week, it would take you more than four years to finish the current crop.
Even narrowing the field to books whose titles contain the words design and object-oriented, still yields a hefty 75 possibilities. A cynic would suggest that books on design flourish for the same reason that books on dieting fill the bookstores: because their readers have a boundless hope that this regimen will work!
Each of them feels only a portion of the elephant—the side, a tusk, the trunk, or a leg—and each concludes that the elephant is like a wall, a spear, a snake, or a tree. Books on software design exhibit similar tendencies. Authors coming from a software- engineering background see design in terms of specifications and blueprints; those from the information systems world think of an activity of the software development life cycle, along with their favorite diagrams; the data base analysts think of normalization and entity- relationships; those immersed in computer-human interaction naturally see design as the specification of dialogs between people and machines; those responsible for interface design view design from a perspective that emphasizes visual integrity and communication.
Like the blind men in the story, each of these constituencies has its own view on design, and each view is correct and valuable. But none of them is the whole story. Our first objective was to avoid too narrow and specific a focus. We believe that design is important in every aspect of software development, and that every developer should have a toolkit of different design techniques and methods to call on.
It is a necessary condition, but it is not sufficient. Object- Oriented Design in Java will help you to put the pieces of fundamental programming knowledge together, helping you to build software products that perform their intended function efficiently and effectively, and are a pleasure to use. Like the blind man who believes an elephant is like a tree, such a reader might wish this book had a bigger trunk or more branches. But, just as an elephant is not a tree, design is not software engineering.
Neither is it information systems, database analysis and design, computer-human interaction, nor interface design. In designing the book, we worked hard to include all the fundamentals, the things a practicing designer needs to know and is called on to apply on a daily basis. Object-Oriented Design in Java is a book that was written to teach a wide variety of object-oriented design techniques to Java programmers.
Design books with an Information-Systems or Software-Engineering bent usually begin by teaching analysis, followed by design and implementation.